Indie Game Publishing Resources
This is more of a living list for me to remember resources as I find them. May be updated as I find ones that work better for my needs or are easier to work with. Offset Printing Offset printers do bulk runs of a product. This can increase the quality and accuracy (margins, borders, color … Continue reading Indie Game Publishing Resources
Selling Your Indie Product to Retailers
So you recently finished a successful Kickstarter and now you want to get it into the hands of retailers. But how do you do this? How much do you charge for your zine or book? Who pays for shipping? Or taxes? I would not consider myself an authority on any of these topics (and neither … Continue reading Selling Your Indie Product to Retailers
Space Stations as Dungeons – Part 1
Dungeons have been a core facet of the TTRPG hobby since shortly after its inception. Without doing a deep dive into their history, in context of the hobby Dungeons provide: 1. A destination and focus for adventures, 2. A means of exploration, 3. A source of loot and wealth, and 4. An implied play-style. To … Continue reading Space Stations as Dungeons – Part 1
Introduction
Welcome, Traveller. I write under the name Lone Archivist and talk about tabletop roleplaying games, graphic and information design, and space. After a recent poll on Twitter, it seems like there are at least six people interested in more adventures and resources for RPGs. So If you’re into cool-looking adventures with absolutely zero playtesting, you’ve … Continue reading Introduction
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